Jeanine Graf
List of some Invited Talks
--------------------------------------------------------------------------------
1998.
Tutorial in Australia
Complex Systems Australia, December 1998
Complex Systems Summer School. Charles Sturt University -
Bathurst. Australia December 1998. Draft Programme. Date.
Morning. Afternoon. Evening. Thursday, December 3. 1998
The World-Wide Computer Exhibition
CeBIT 98: Corporate Lectures,
CEO & President: Jeanine Graf, Invited Speaker
CeBIT 98: Corporate Lectures
Saturday, 21.03.98. Venue: TCM, Ground Floor.
Topics. Application-orientated solutions. Practice
--------------------------------------------------------------------------------
List of some Invited Talks 1995, 1996, 1997
--------------------------------------------------------------------------------
1997.
GP-97-at Stanford University, Jeanine Graf Tutorial
Genetic Programming 1997 Conference (GP-97)
Jeanine Graf, Tutorial: Time Schedule. (Version 1.05) July 13 - 16 (Sunday - Wednesday), 1997
At Fairchild Auditorium and other campus.
Interactive Evolution of Images
--------------------------------------------------------------------------------
INVITED TALKS (During 1995 - 1996)
Jeanine. Graf: Interactive Evolution with 2-Dimensional Models,
Humboldt University, Berlin(Germany), 6. Sept. 1995.
Jeanine. Graf: Evolving Mathematical Representations, Conference IEEE'95,
Perth (Australia), 1. Dec. 1995.
Jeanine. Graf: An Overview of Interactive Evolution, Computer Science Department,
University of California San Diego, San Diego (U.S.A.), 11. Dec. 1995.
Jeanine. Graf: Expansion Operator,
Siemens Groups, Munich (Germany), 20. Feb. 1996.
Jeanine. Graf: Interactive Evolution in Production of Cars,
BMW Groups, Munich (Germany), 24. Feb. 1996.
Jeanine. Graf: Intelligent Interactive Evolution (IIE), Computer Science Department,
University of Berkeley, San Fransisco (USA), 5. Mar. 1996.
Jeanine. Graf: Simulated Evolution, Computer Science Department,
California Institute of Technology, Pasadena (USA), 7. Mar. 1996.
Jeanine. Graf: Hybrid Evolution, Computer Engineering Department,
University Tours (France), 4. April 1996.
Jeanine: Graf: Simulated Evolution of Models for Solving Industrial Construction Problems,
Research Groups Daimler Benz Berlin (Germany), 12. Jun. 1996.
Jeanine. Graf: Optimization of graphical models, ASCE'96,
Convention Center Anaheim, Los Angeles
J. Graf: Biologically Inspired Coevolutionary Computer Models,
Stanford University, Palo Alto (U.S.A.), 23. Jun. 1996.
Jeanine. Graf: Natural and Artificial Intelligence, Department of Computer Science,
Charles Sturt University, Bathurst (Australia), 11. Jul. 1996.
Jeanine. Graf: Simulated Evolution of Models,
Tutorial at the Complex Systems Conference, Albury (Australia), 13. Juli 1996.
Jeanine. Graf: Biology and Simulated Evolution of Models,
University of Munich, Munich (Germany), 11. Oct. 1996.
Jeanine. Graf: CAD Design Tool Inspired from Biological Phenomena,
TU-Munich, Tutzing (Germany), 12. Oct. 1996.
List of recent publications
--------------------------------------------------------------------------------
Interactive Evolution in Simulated Natural Evolution
An Expansion Operator for Interactive Evolution
Interactive Evolution
Interactive Evolution of Images
Graf. Interactive evolutionary algorithms in design. In D. W. Pearson, N. C. Steele, and R. F. Albrecht, editors, International Conference on Artificial Neural Networks and Genetic Algorithms}, pages 227--230, Ecole des Mines d'Alès, France, April 1995. Proceedings of the ICANNGA, Springer-Verlag, Vienna.
Graf. Interactive evolution of mathematical functions. AJ of Intelligent Information Processing Systems, 2(4): 56--64, 1996.
Graf. Interactive evolution: a prototyping framework for engineering. Microcomputers in Civil Engineering, 11(3): 185--193, May 1996.
Graf. Interactive evolution in engineering design. In Adaptive Computing in Engineering Design and Control, Plymouth, pages, 297-- 299, March 1996.
Graf. Optimization of graphical models. In G. Vanegas and P. Chinowsky, editor, Computing in Civil Engineering, ASCE, pages, 97--103, Anaheim, CA, June 1996.
Lenart and J. Graf. Biologically inspired coevolutionary computer models. In Artificial Intelligence of Design, pages, 55--62, Stanford, CA, June 1996.
Graf and W. Banzhaf. An expansion operator for interactive evolution. In Proc. 2nd IEEE-International Conference on Evolutionary Computin}, vol. 2, pages 798 --802, Perth, Australia, 29 Nov. --1 Dec. 1995. IEEE Press, Piscataway NJ.
Graf and W. Banzhaf. Interactive evolution in civil engineering. In J. S. Gero, M. L. Maher, and F. Sudweeks, editor, Third International Conference on Computational Models of Creative Design, pages 303--316, Heron Island, Queensland, Australia, December 3--7, 1995. Key Center of Design Computing, University of Sydney.
Graf and W. Banzhaf. Interactive evolution in the framework of simulated natural evolution. In Evolution Artificielle}, pages 259--272, Telecom Bretagne, Brest, France, September 1995.
Graf and W. Banzhaf. Interactive evolution of images. In D. B. Fogel, editor, Proceedings of the Fourth Annual Conference on Evolutionary Programming, pages 53 --65, San Diego CA, March 1995. The MIT Press, Cambridge, MA.
Graf and T. Baeck. Optimizing of regression Problems. In P.Angeline, editor, Workshop at ICGA, Pittsburgh, July 1995.
Graf, S. Quartz, and W. Banzhaf. Evolving visual languages. In P. Angeline and D. B. Fogel, editor, Pre-proceedings of the Fifth Annual Conference on Evolutionary Programming, pages, 89--103, San Diego CA, March 1996.
--------------------------------------------------------------------------------
List of Abstracts and Sources
FILENAME: evol_artif95.ps.gz (179 kB) SOURCE: Evolution Artificielle, M. Schoenauer (ed.), Brest, France, September 4--6, 1995 In: Artificial Evolution, J.-M. Alliot, E. Lutton, E. Ronald, M. Schoenauer, D. Snyers (eds.), Springer, LNCS 1063, Berlin, 259 --- 272 TITLE: Interactive Evolution in Simulated Natural Evolution AUTHORS:Jeanine Graf, Wolfgang Banzhaf
ABSTRACT: This paper demonstrates how interactive evolution can be applied to natural evolution. Evolutionary algorithms of selection and variation by recombination and / or mutation can be used to simulate biological evolution in a computer. Interactive evolution can be used to direct the development of graphical models that are simulations of their counterparts in nature. Interactive evolution thus can be used to evolve models of animals and plants. We shouw that interactivity of artificial evolution can serve as a useful tool for achieving progress in the ontogenesis of simulated models and might help paleontologists to solve problems in identifying missing links.
FILENAME: icec95.ps.gz (311 kB) SOURCE: Proc. IEEE Int. Conf. on Evolutionary Computation, Perth/Australia, IEEE Press, Piscataway, 1995, pp. 798 --- 802 TITLE: An Expansion Operator for Interactive Evolution AUTHORS:Jeanine Graf, Wolfgang Banzhaf
ABSTRACT: This paper demonstrates how interactive evolution can be applied to the extrapolation and growth of graphical models. A new operator called expansion is introduced which plays a significant role in interactive evolution. The expansion operator is based on time series analysis of evolutionary processes. We describe and demonstrate the function of the new operator.
FILENAME: ep95gb.ps.gz (972 kB) SOURCE: Proc. of Int. Conference on Evolutionary Programming, San Diego, 1995 TITLE: Interactive Evolution of Images AUTHORS: Jeanine Graf, Wolfgang Banzhaf
ABSTRACT: Systems of selection and variation by recombination and/or mutation can be used to evolve images for computer graphics and animation. Interactive evolution can be used to direct the development of favorite designs in various application areas. Examples of the application of evolutionary algorithms to two-dimensional (2-D) bitmap images and the methods for three-dimensional (3-D) voxel images are indicated. We show that artificial evolution can serve as a useful tool for achieving flexibility and complexity in image design with only a moderate amount of user-input and detailed knowledge.
If you would like to receive more information, please contact: Jeanine Graf (graf@idiom.com)
Member number:8691
Additional Contact information is available on the Information Page.
Software Contractors' Guild (www.scguild.com)
Copyright(c) 1995 - 2001 Jeanine Graf and Software Contractors' Guild,
Post Office Box 257,Nottingham, NH USA 03290-0257